AR Gives New Definition to Entertainment

Augmented Reality is a growing technology in the field of entertainment. The use of this technology is increasingly found in almost all forms of entertainment, but particularly in augmented reality games, which require the use of various technologies such as camera and video capture devices, computers, software, and user interface control systems.

However, it was instead a different story back in the 1970s when science fiction writer Arthur C Clarke predicted that humans would have the ability to traverse between parallel realities using only their eyesight utilizing a Meta Station technology. Though the technology never came to Reality, the idea and the talk grew into a full-blown technological experiment - the StarGate project.

Augmented Reality is a term that refers to a technology whose applications include interactivity between digital data, sound, visual content, and physical stimuli that give the result to a three-dimensional user interface. This was seen as a boon to entertainment wherein the users can enjoy enhanced graphics, enriched sensory experiences, and multi-player games on mobile phones and tablet PCs. The concept of Augmented Reality started with the development of the world-famous holographic image display systems found in theaters; these highly-specialized display units enable the audience to interact with the on-screen objects, thereby enhancing the viewing experience. Though the hologram systems have been improved over time, many experts still believe that there is still much to learn in Augmented Reality.

The next step for AR technology is its usage in entertainment. Some of the most popular gadgets of this type include GPS-enabled phones, which help users locate themselves, and other smartphones with in-built GPS chips. Other devices such as Google Glass may be another first and significant breakthrough in this regard. The technology enables users to add digital information into the real world. For instance, if a driver needs the nearest gas station in his proximity, he can use the GPS chip in his eyeglasses to search for information regarding the nearest gas station using the multi-player technology running in his car.

The glasses may also incorporate high-resolution screens capable of displaying digital images of signage. Significant brands like Sony, Samsung, LG, and Motorola are all working on bringing out their own augmented-reality devices for their consumers.

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